Faction
Guild Dwarves
"Plan and Prevail"

Faction Play Style

Masters of engineering and honed craftsmen bring their blueprints and designs for the dominance of the battlefield!
The Guild Dwarves feature some familiar mechanics focused on structures and the expansion of structure units across the battlefield, but they also incorporate a new twist, with the ability to bring these into and out of play and manipulate your draw pile to your advantage.
Blending powerful structure summoning and the associated expansionistic style play to slowly overwhelm the opponent with the ability to suddenly remove structures from the battlefield and summon them elsewhere, injects an unpredictability into facing this faction that will keep opponents off guard!
Methodically work your master plan as you play the Guild Dwarves!

Faction Background

The Guild Dwarves are masters of craft, and in ages past supplied the other peoples of the world with tools, machines, and toys of the finest caliber. But centuries of exposure to the many ingredients of their labors and the black smoke of their industry, changed them. They grew irritable and spiteful, and their relations with their neighbors suffered for it. One day, the doors to their mountain stronghold were sealed, and many wondered if the days of the Guild Dwarves were not coming to an end. Fate had other plans, and the guild master, Oldin, discovered a summoning stone deep in the bowels of Itharia. Now, a century later, the gates have been thrown open once more, as the Guild Dwarves join the Summoner Wars. They have ancient wrongs that demand righting, and there are scant few species in the world who aren't on their list.

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