Sin-Sin
Sin-Sin
Champion Unit
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0
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6
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2
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Card Abilties

Bounty
After this unit is destroyed, your opponent gains 3 magic.
Infiltrate
At the end of your turn, if this unit is in your opponent's back row, you may place it in your back row to add 1 damage to the enemy summoner.

Unit Background

Sin-Sin does not mingle with her peers in the Cloaks, making her something of a figure of mystery. What is known is that Vlox confers with her in secret before every battle and the summoners of other factions have learned to fear her.

Card Strategy

Sin-Sin is a weird champion with different roles at different stages of a game.
Early game she can be a tempo play that allows you to get ahead in stats on the table because of her “delayed” cost.
Mid game she is decent damage absorption.  If you time her right you can soak damage with her and then move her out of harm's way, hopefully by reaching the opponent's backline to use Infiltrate.
Late game she can be a value play, as when played late your opponent may have no use for the magic from Bounty even if they kill her, thus she becomes a very efficient 2/6 for 0 cost!
At every stage you have to check if the conditions are right to fulfill her mentioned roles, otherwise you should readily discard her.