Oaksworn Guard
Oaksworn Guard
Common Unit
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2
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5
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2
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Card Abilties

Protect
When an adjacent enemy attacks, the target of that attack must be a unit with the Protect ability.
Shove
After this unit attacks an adjacent enemy common or champion, you may force that enemy 1 space.

Unit Background

The Oaksworn are Eldiri Nimid’s last line of defense. Enhanced by the sacred tree’s magic and bound in service by blood oaths that no Dwarf could violate, these defenders are prepared to sell their lives to ensure the day of the Scattering comes to fruition.

Card Strategy

This is your core common, and it’s clear why: it’s built to protect your key units. In a summoner,  and champion centric deck, that’s invaluable. Its Protect ability is already strong, but it also comes with one of the best abilities in the game: Shove. This helps both in defending your board and in pushing enemy units into your summoner’s range.

You’ll typically want one or two of these on the board at all times to make it harder for the opponent to reach your champions or summoner and to have some board control. Don’t hesitate to deploy them aggressively to accelerate your hand management, you’ll always find a use for them.